Hello, I'm a cornet player. You may remember me from such games as Black Mesa, or Penumbra: Overture.
This page is a collection of my various past and current projects. I've done a fair amount of voice acting,
but I have been working on composing and arrainging video-game-adjacent music for a while now.
I can provide trumpet / cornet brass section work for your song.
また、ぼくもはいつも日本語を練習しています。
Also, I've been known to paint a dragon or two.
Mastodon
2013-08-29 - Youtube
https://soundcloud.com/rig/seven-nation-army-eotl-trailer
2007-01-09 - UT2004
This is a true beta map, no zones or weapon pickups, but it still plays well in TAM, and still exists on servers. It was designed to be super retro like early descent maps
2006-09-03 - UT2004
The Night Version of Pipeworks. I photographed and stitched a brand new skydome, and added the goo gun
2006-07-04 - UT2004
The official remake of the ever popular Pipeworks-002, which started life as a massive hit -- before it got past the blockout stage.
2005-12-09 - UT2004
The layout is 5 large boxes divided into two floors. All the rooms and colors make the layout easy to remember. Features the first use of a blacklight in a map I think.
2005-11-01 - UT2004
This map is nearly complete. It was my second TAM contest entry, which didn't make the cut alongside FiveBoxes. I just never released it after the contest, but it is still very playable.
2005-03-02 - UT2004
This is a 'Trick Jump' map. The object is to get to the other side, and the pits get wider as you progress. This map will help train you in using the shield gun to boost off of walls.
2005-02-21 - UT2004
Two maps 'sketches' that I ended up fusing together. The lighting was crafted in order to simulate radiosity.
2004-03-20 - UT2004
This was a remake of the UT2003 version of CTF-Checkmate that plagued all the CTF InstaGib servers at the time; and that map is a remake of a UT99 map, which is a remake of a Red Faction Original. I didn't know what I was getting myself into.
2003-09-10 - UT2004
I was inspired to make a giant indoor space like the mines of Moria. This went through so many revisions, and it has so many BSP errors. This is not the real final version, just the last one I released.